Rate five things you know, from any shelf. Your archetype shows up in about a minute, and gets sharper with every log.

@tobyplays · 67 logs · 12 followers · 12 following
Cartographer · dense world · pulp · event-driven
Demo account. Games first, everything else on the side. Pacing is everything.

With a controller in hand, a Provocateur.
At the movies, a Thrill Chaser.
A world with its own rules, history, and weather. They read the appendix. They want to know what is over the next hill.
Where it goes wrong: Lore is not story. You can spend a hundred hours somewhere and not notice nothing happened.
The charts and numbers behind this are under Taste.
The five this Bud would hand you first.
What the sentences on the overview are made of.
Among 649 curators with a profile.
How far this Bud leans on each of the fourteen dimensions compared with everyone else, strongest first.
This month they were chasing intensity and in a generous mood. From 31 logs in the last thirty days.
Year in review:2026
Empty. Add things from their pages.
Profile built from 67 rated titles.
Rating key: ★★★★★ loved, ★★½ mixed.
Olatunde Osunsanmi at the top of their game with Star Trek: Section 31. The sheer scope of it is breathtaking. This one is going to stay with me.
Mostly about the craft.
A good game, close to a great one. Proudly pulpy and a total blast. I would happily play it again.
Scum mostly works, and when it works it really works. Trashy in all the right ways. Grim, but never cheaply so. Worth your time.
Glad I finally played 33 Immortals. The sheer scope of it is breathtaking. Not perfect, but it stays with you.
Netmarble Neo at the top of their game with Game of Thrones: Kingsroad. The sheer scope of it is breathtaking. Rarely does something land this completely.
Mostly about the craft.
Ashes of Creation got under my skin. The sheer scope of it is breathtaking. One for the shelf of things I press on people.
Dune: Awakening got under my skin. Epic in the old sense, and it holds all of it together. One for the shelf of things I press on people.
Mostly about memory.
Nice, and I put forty hours in, so clearly it works. But I kept waiting for the game to push back and it never did.
The only game where the progress is entirely in your head. No upgrades, no levels, just knowing. The moment the loop clicks is the best twenty seconds in the medium.
Mostly about the craft.
Further out is a stronger lean than other Buds.
Each spoke is one dimension; further out means a stronger lean that way than other Buds. A big shape is a strong, unusual taste; a small one is close to the middle of everyone.
One row a medium, half a star a bar; the dashed line is the mean. Kinder to books than films? It shows here.
One bar per star rating, one row per medium. Where the bars pile up is your habit; the dashed line is your average for that medium.
The two directions taste varies most along. Archetypes cluster; Toby is ringed, and people they follow are outlined.
Every Bud, placed so that people with similar leans sit near each other. The two axes are the directions taste varies most along, found from all profiles. Neighbors are worth a look.
Above the line, kinder than the crowd; below it, harsher.
Each dot is a title: your stars up, the audience's average across. Dots above the line are where you were kinder than the crowd, below it harsher. A wide spread means you do not follow consensus.
Needs ratings across at least two years, with three or more in each.
Year by year, on the four strongest dimensions.
One line per dimension, one point per year: the average character of what you loved that year. A line that climbs means your favorites moved toward that pole.