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In Sakuna: Of Rice and Ruin, players take on the role of Sakuna, a proud yet lonely harvest goddess who is banished to a dangerous island with a group of outcast humans. Sakuna tames the island by defeating demons using farm tools as weapons while also making ample use of her “celestial scarf,” a magical item that allows her to grapple distant enemies and platforms.
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Clear, richly built, meticulous and demanding.
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WellPlayedEleanore BlereauNov 202010/10Sakuna: Of Rice and Ruin is a heavenly combination of realistic farming, combat and exploration served with a hearty side of great characters and writing
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GameSkinnyJoshua BroadwellNov 202010/10 starsSakuna: Of Rice and Ruin is a bold genre fusion that pays off with superb farming and combat systems plus a cast of characters you'll remember for a long time to come.
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Digitally DownloadedMatt SainsburyNov 20205/5 starsSakuna: Of Rice and Ruin is a genuine cultural artefact. It never forgets the need to be entertaining and engaging, but every facet of the game is invested in communicating the Japanese cultural perspective on the world, from how we see the divine, to the respect that we should hold for the very staples that sustain us. This is a game that transcends the conventional expectations of video games, to deliver something much grander and more inherently valuable than passive entertainment to consume.
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RPG SiteJosh TorresNov 20206/10Japanese indie game developer Edelweiss has put a lot of heart into this long-awaited game, but some key flaws hinder this charming title.
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Nintendo LifeKate GrayNov 20207/10Lovers of Stardew Valley and Harvest Moon may not find this game to be exactly the kind of farming they enjoy – it's more like, you know, actual farming, with all the tiny changes in fertiliser recipes and water temperature that farming requires. But for anyone who needs to practise mindfulness, patience, and appreciation for the small things (all 2,000 of them), Sakuna: Of Rice And Ruin may just be the therapy you need.
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IGDB rating 8.4/10 from 21 ratings.
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“Is the grind the point?”
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“Is Sakuna: Of Rice and Ruin too earnest?”
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“Is the story better than the gameplay?”
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