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"Has-Been Heroes is a challenging, rogue-like game of strategy and action, featuring a band of heroes on a quest to escort the King's twin princesses to the Princess Academy.
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Unpretentious, clear, demanding and relentless.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
TechRaptorSamuel GuglielmoApr 20178.5/10An addictive and entertaining roguelite, Has-Been Heroes has some novel ideas that makes it an absolute blast for when you have 30 minutes to kill for another run.
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NintendoWorldReportNindie SpotlightMar 20178.5/10Maybe I'm just a "kick me while I'm down and I'll still get up" kind of guy but the best compliment I can pay Has-Been Heroes is that it scratches an itch I never even knew I had, and I don't come along games like that often enough. Depending on where you are on the challenge-loving scale will likely determine where you'll stand, individual results will likely vary.
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Nintendo EnthusiastJason LepineApr 20178/10The roguelike genre is a game genre I've never bothered to explore. There was just never a game that caught my eye. Admittedly, Has-Been Heroes was no exception. The trailers didn't stir much interest in me and my initial demo of the game turned me off even more because of a control scheme I felt was confusing at the time. Now, with over 10 hours of gameplay under my belt I have to admit that Has-Been Heroes has become one of my most recommended titles for the Switch.
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Metro GameCentralApr 20173/10A tedious trawl through the worst aspects of roguelikes, turn-based strategy, and bad interface design. Only somehow less fun than that sounds.
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God is a GeekNick GillhamApr 20174/10Hard and unforgiving, Has Been Heroes has the potential to create the videogame equivalent of Jack Torrance in anyone who plays it.
Read the reviewSnippets via OpenCritic, where 29% of critics recommend it.
IGDB rating 7.4/10 from 8 ratings.
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