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Deathtrap is a Tower Defense game with strong action-RPG elements, a game of vicious tricks, killing machines, rotating blades and splattering blood.
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Unpretentious, clear, dark and cool.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Gaming NexusTravis HuinkerMar 20158.8/10Deathtrap's unique take on the tower defense genre by expanding player interaction with action and role-playing gameplay elements results in an entertaining and worthwhile experience. Both fans of tower defense and role-playing games are recommended to take a journey into the world of Deathtrap.
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ZTGDDrew LeachmanFeb 20158.5/10It may get difficult, but partying up with some friends and leveling up can combat that. For 20 bucks, you really can't go wrong with Deathtrap. I highly recommend it.
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GameWatcherJohn-Paul JonesFeb 20158.5/10In borrowing so heavily from its heritage, developer Neocore could have quite easily overburdened the somewhat narrow tower defence formula with pointless additions and misery inducing micro-management busywork. As it is, Deathtrap approaches the qualitative apex of its craft and niggles aside, sets a splendid example of how to marry two genres together to make a superlative whole.
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Cubed3Brodie BakerJun 20155/10Deathtrap is still not a bad game, but it is a neutered tower defence game with its main gameplay gimped by being too heavily focused on action RPG elements that contribute too little.
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GamingTrendNiko DelValleFeb 201565/100Deathtrap is a fun monster-killing, loot collecting, distraction. Unfortunately, it never goes beyond that. The lack of imagination in almost every facet holds this game from being as good as it could've been. It's still worth it's price tag, but little more.
Read the reviewSnippets via OpenCritic, where 57% of critics recommend it.
IGDB rating 7.1/10 from 11 ratings.
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“Is the grind the point?”
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“Would a little humor have helped?”
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“Is Deathtrap overrated?”
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