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140 is an indie 2D rhythm puzzle-platformer. The game features high interactivity between the soundtrack and the environment around the player, and how the player must traverse this unwieldy environment.
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Abstract, cool, relentless and tiny.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
God is a GeekNicola ArdronSep 20168/10140 is a cold, mathematical yet beautiful and sensory platforming experience with a pulsing synthetic soundtrack and reflexive movement.
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The Digital FixJan 20208/10Excellent rhythm game that has truly stood the test of time. At the low price point, it is hard not to recommend 140 for any Nintendo Switch owner looking for an enjoyable jaunt through a colorful beat.
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PS3Blog.netDec 201682/100If you’re looking for a challenging bite-sized platformer, you should certainly check 140!
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Nintendo LifeLiam DoolanSep 20166/10140 seems like more of an artistic experiment testing the boundaries of games as art; like Bauhaus art, this title is definitely open to interpretation. Some individuals may view it as a deeper philosophical experience while others may just see a bunch of geometrical colourful shapes flying around on-screen. As a game, first and foremost, 140 isn't quite on par with some leading titles within this genre. Despite how well the audiovisual presentation is tied to the gameplay, the ruthless nature of this one does detract from the overall enjoyment on offer.
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Seafoam GamingConnor NicholsApr 20205/10For now, 140 just felt average, middle of the road. It all works well, but feels like stuff I’ve seen done a thousand times before, but better, with games such as Kuso having simplicity while also being a lot more polished and charming. Not a bad pick for a platformer, but not a unique one either.
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IGDB rating 7.1/10 from 41 ratings.
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“Is it too cool to love?”
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“Is the ambiguity a cop-out?”
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“Is 140 too earnest?”
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If you loved this game, the film, the television, the book, the music.