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A girl, her cat, her gun, and a search for answers. Featuring challenging bullet-hell style gameplay and a thoughtful narrative steeped in otherworldly mythology, Itta will test your skills and your resolve. At the end of the world, who else can you rely on but yourself?
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Demanding, dark, serious and sincere.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
God is a GeekGary BaileyApr 20209/10With its intriguing blend of tranquil exploration and tough, bullet hell boss fights, ITTA is a unique experience and a damn good game.
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Nintendo LifeDom Reseigh-LincolnMay 20208/10Bullet-hell games aren't often known for melancholic narratives and exploration at a sedate-pace, but ITTA isn't your usual bullet-hell experience. This is a top-down adventure that will appeal to fans of Hyper Light Drifter: Special Edition, Titan Souls and the like, one full of confident storytelling and very challenging bullet hell bosses. While its difficulty curve can wildly fluctuate, making it less than palatable to genre newbies, those with a taste for danger who want a new bullet-hell extravaganza might just find their new obsession.
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TechRaptorTrevor WhalenMay 20208/10ITTA's not a game-changing masterpiece, but it has tight design and wonderfully crafted aesthetics in a world of hope, despair, and bullet-hell.
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Screen RantLeo FaiermanApr 20203/5 starsNew indie game Itta combines a dreary narrative with hairy bullet-hell bosses, though some half-baked systems hold it back from greatness.
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Killa PenguinJake AriasJul 20206/10 starsITTA isn’t a bad game by any stretch of the imagination, but I also can’t offer up anything more than a tepid endorsement given all of the trouble I had with its bugginess, reluctance to share information about how the mechanics work behind the scenes, and an odd difficulty curve that ensures that the final boss is less difficult than the very first one you face. ITTA has its strengths, however, such as generous hitboxes and invincibility frames that make it possible to breeze through some fights despite it never being entirely clear which part of your character’s sprite actually takes damage.
Read the reviewSnippets via OpenCritic, where 65% of critics recommend it.
IGDB rating 7.9/10 from 11 ratings.
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Answer first; then see how everyone, and your circle, split.
“Does the pace leave no room to feel anything?”
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“Would a little humor have helped?”
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“Is Itta too earnest?”
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