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Supraland is a first-person metroidvania puzzle game. Explore, solve puzzles, beat up monsters, find secret upgrades and new abilities that help you reach new places.
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Cosy, cool, funny and unpretentious.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
GameSpaceMatt KeithApr 20199.5/10Supraland is a wonderful indie title that shows that a developer really can achieve anything with the right idea and creativity.
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TheSixthAxisNov 20209/10Supraland is an absolute joy to play and deserves to do well on consoles. Don't judge this book by its cover and expect a simplistic kid's game, because Supraland is a magnificent fusion of gaming's most legendary series, all wrapped up in a narrative and aesthetic that skewers some of mainstream gaming's worst excesses. Not all the jokes land, some of the puzzles may have you searching for hints, but you owe it to yourself to drop the dreary space marines and depressing post-apocalyptic worlds and surrender to the colourful wonders of Supraland.
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ShacknewsDonovan ErskineOct 20209/10Published by Humble Games, Supraland is simply one of the best sandbox games I’ve ever played. It perfectly embodies the term, letting players define their experience. The only shortcomings in this title are some generic and lackluster character and item designs, but that’s a nitpick when stacked against everything Supraland has to offer. The gameplay feels like a love letter to a laundry list of classic games, doing justice to all of them. Supraland is a must-play game for fans of the open world.
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Nintendo LifeBrett Posner-FerdmanOct 20204/10While there is clear potential in Supraland, the game suffers from an identity crisis. The whimsical setting and level design show potential, but the control problems, lack of direction in puzzles and odd narrative undertones make this a disappointing package. Look elsewhere for a more enjoyable game that will make one think outside of the (sand)box.
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ZTGDAnthony MannDec 20205.5/10If I come off angry it’s because clearly the developers of Supraland know how to make a great game, but I grew so tired of the more obtuse puzzles that I got to the volcano and quit. It just wasn’t fun anymore. In conclusion it’s the puzzles being such a big focus of this game but seemingly such a small focus of the development that I can’t recommend this game. Sure, others might get a kick out of it, but to me it doesn’t work as a puzzle game, the combat isn’t there enough to really comment on outside of it being okay, and the exploration is hampered by the puzzles so ultimately Supraland is a puzzle game that doesn’t really work. When the puzzles are good they still aren’t great, and that’s unfortunate.
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IGDB rating 8.3/10 from 73 ratings.
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