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You awake, trapped in an abandoned hospital. Your only source of light is your phone. You hit a dead-end and must turn around, but behind you lurks an eerie presence and strange noises…
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Dark, unpretentious, raw and contemplative.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Hardcore GamerNikola SuprakApr 20144/5Daylight's shortcomings will scare away genre detractors. The gameplay is repetitive, the level design annoying and backtracking quickly becomes a chore.
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God is a GeekStephen DunneApr 20148/10Everything about Daylight converges to create a shining beacon in the survival horror genre and shows a glimmer of hope for its future. If nothing else, one thing is for sure: it reassures you that your heart is working.
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SoftpediaRadu HaulicaApr 20148.5/10While Daylight is a bit on the stereotypical side, with you running circles inside an asylum where the good doctor wasn't actually that good, and the dementia that the patients were experiencing was more than just a figment of their imagination, it does a good job in the presentation department.
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Rock, Paper, ShotgunAlec MeerMay 2014On the first playthrough, it's distracting that Daylight is one-note tonally, unconvincingly written and acted, and unwisely tethers progress to increasingly drearily combing environments for every last scrap of 'oh no something terrible happened here once and everyone's dangerously mental' paperwork. On the second playthrough, it's oppressive. At a guess, self-awareness of this is why the game's so short, but by God another pass on the writing and more care about voice-acting would have made the world of difference.
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Slant MagazineMike LeChevallierJun 20140.5/5 starsThere's not a shred of innovation or much of a concerted effort to evoke terror in players throughout the entirety of Daylight.
Read the reviewSnippets via OpenCritic, where 9% of critics recommend it.
IGDB rating 4.9/10 from 32 ratings.
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“Is it actually scary?”
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“Is the story better than the gameplay?”
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