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Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone.
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Unpretentious, raw, dark and tiny.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
TheXboxHubGareth BrierleySep 20174/5 starsIf you’re a fan of the horror genre, like a bit of story, don’t mind a scare and enjoy a lot of exploration, then stop what you’re doing and give Don’t Knock Twice a go.
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Gaming NexusNicholas LeonMar 20187/10The atmosphere is what makes this game. The emotion of the plot succeeds in some places and stumbles in others. The puzzles can be frustrating at times, but not because they're impossible to complete, more so because they seem like filler to extend gameplay time. Overall, the experiences are memorable for the feeling they create in the player, but not much else.
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COGconnectedNicholas PlouffeSep 201765/100The lights going out and doors slamming behind you are unnerving, but the safety net of not feeling immersed ruins it.
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TrueAchievementsMark DelaneySep 20171.5/5 starsThe singular lasting impression of Don't Knock Twice is one of bewilderment that it somehow exists at all.
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Cubed3Renan FontesOct 20173/10The scariest thing about Don't Knock Twice is how poorly it plays on the Nintendo Switch.
Read the reviewSnippets via OpenCritic, where 5% of critics recommend it.
IGDB rating 6.3/10 from 21 ratings.
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“Is it actually scary?”
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“Does the ending land?”
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