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A side-scrolling Metroidvania-style underwater shooter focused on hunting boss monsters in post-apocalyptic ocean.
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Unpretentious, raw, demanding and nostalgic.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
CGMagazinePedro D'AvilaJul 201810/10Earth Atlantis innovates by bringing in ideas from the metroidvania genre to its shoot'em up shell, creating an experience that is unlike any other.
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Nintendo LifeJon CousinsOct 20178/10Even if you're not a 2D 'shmup' veteran, or are looking for something a little off the beaten, sidescrolling track, there is plenty to enjoy here - we have tight controls, plenty of unique monstrous bosses to defeat and exploration of a broken but beautiful submerged world. While it lacks a few options, has occasional boss fight difficulty spikes and is not the relentless action that some genre fans prefer, Earth Atlantis has enough old school shoot 'em up substance to back up its glorious and organic style.
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God is a GeekNick GillhamOct 20178/10Even if you're not a fan of bullet hell you should give Earth Atlantis a try, this really doesn't deserve to sink without a trace.
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PlayStation LifeStyleJeremy WinslowJun 20181/10That's a question Earth Atlantis doesn't have an answer for. Perhaps the point, the game would like you to believe, is the “thrilling” boss battles. But if that's the case, these battles should've been more engaging and memorable—adrenaline-intoxicating, if you will. It seems Pixel Perfex wanted to create a boss rush game similar to Acid Nerve's Titan Souls or Team Ico's Shadow of the Colossus but tossed the flood of mindless enemies in to keep you from sinking into the abyssal depths of boredom. Unfortunately, it's too late, as Earth Atlantis doesn't so much sink in the depths of the ocean as much as it drowns in the boring and tedious repetition it's so engulfed in.
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Cubed3Albert LichiJun 20183/10If there was ever a bullet-hell shooter that was also a cure for insomnia, Earth Atlantis would be it. Ugly, droning, and tedious to play; it is hard to find anything worse than this on the Xbox Store. While it is a functioning game, it is another example of poor design and miscalculated art direction that undoes any technical know-how the programmers implemented. It is always sad when the talent portion of a poor game is on the side where there is no artistry. After how far game development has come, having to compliment Earth Atlantis's code is the most depressing accolade to give.
Read the reviewSnippets via OpenCritic, where 38% of critics recommend it.
IGDB rating 7.8/10 from 3 ratings.
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Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
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“Is Earth Atlantis too earnest?”
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“Does the ending land?”
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