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Shadows: Awakening is a unique, isometric single-player RPG with real-time tactical combat. You embark on an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics.
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Epic, unpretentious, richly built and nostalgic.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Digital ChumpsSteven McGeheeOct 20179/10I have been, and continue to enjoy S:A enough that it's hard to find much fault with it. That said, for some genre veterans looking for a stout challenge, the default difficult setting is likely much too easy. Additionally, some quest and puzzle design could be considered a bit repetetive, but for me, these concerns were greatly overshadowed by the positives of the experience.
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GamingTrendAustin FernAug 201885/100Shadows: Awakening is a damn good action-RPG. The combat is quick and varied while the characters are interesting. While the story lacks originality, it is still well written and allows the different characters to shine. There are a lot of different elements at play, and they all work together to create a fantastic experience.
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PlayStation LifeStyleKeri HoneaSep 20188/10Technical issues aside, I greatly enjoyed my time in the Heretic Kingdoms. The hack-n-slash combat with puppeteering strategies always felt fresh, the enemies always presented a challenge on the Normal difficulty, and I never got tired of the vast exploration and puzzle solving. Playing again is inevitable for me, as I'm really curious how much choices affect the puppets and the world around me. I played the goody-two-shoes route this time, by not making pacts with other demons and offering to help everyone under the sun. But I can't help but wonder how differently the game would go if I played as Vlad the Heartless. How would that help me unlock puppets I missed this time? How would it change the already chaotic world? Does it have as many ending varieties as Dungeon Siege III? I also can't help but wonder about the backstories for the other soul puppets I didn't choose. With all of that replayability bubbling under the surface, it's nigh impossible to not recommend Shadows: Awakening to all hack-n-slash RPG fans, especially those who never tire of the tried and true Diablo III formula.
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TheSixthAxisGareth ChadwickJan 20196/10Shadows: Awakening ultimately fails to be the action RPG that fans of the genre need. It has some interesting ideas and decent writing, but the story shifts to the backburner after a while and the side missions and combat aren't enough to maintain interest through the grind it turns into. It's not bad, it's just not particularly inspiring either. If you need a new diablo-like and a lack of polish or a glut of grind doesn't bother you, there are definitely worse options out there.
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Geeks Under GraceMaurice PogueSep 20185/10Painstakingly average, there are too many other games that one could play that can do what Shadows: Awakening does, and better.
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IGDB rating 7.1/10 from 24 ratings.
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“Are the characters only there to move the plot?”
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