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Phantom Trigger is a Hardcore Neon Slasher with RPG and Roguelike elements. Figure out what's real as you follow the story of Stan on a journey through surreal and twisted worlds.
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Unpretentious, relentless, demanding and plot-driven.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
GBAtempPranavsingh DhunnooAug 20177.8/10Hi-bit visuals in an action-adventure game with RPG elements and alternate endings built by a team of two?! Need I say more?
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GameSpaceWilliam MurphyAug 20177.5/10Sadly, Phantom Trigger is over as soon as it hits its stride. It takes only about 5 hours or so to play through, though this can be extended if you’re set on uncovering every little detail and pick-up. For $15, it’s not a bad deal, but Phantom Trigger is a unique and surreal experience – one I hoped would have lasted a little longer. If you’re a fan of Hyper Light Drifter, Kamiko, and other games of this little RPG sub genre, Phantom Trigger comes recommended.
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Nindie SpotlightNindie SpotlightAug 20178/10I found Phantom Trigger to be a challenging and distinct experience, mixing up some elements I appreciate in multiple titles with the action and nature of the boss battles, and giving me something to chew on for a while. While I normally don't go right back through to attack a game I just finished on a harder difficulty setting I did that here and the game hasn't disappointed. As I'd said I felt pretty good about myself being capable of facing everything the game could throw at me, but then hit World 4 and now I'm carefully trying to survive and progress… it's a tough one. The Arena mode seems to have potential but for the most part it also doesn't strike me as something everyone will want to replay once the main game has concluded. Since one of the things I'd wished for was for such a mode to exist to extend my play of Mr. Shifty I do greatly appreciate the added effort and opportunity to get some more out of the game now that I've mostly mastered the mechanics. While not everything in Phantom Trigger is perfect I'd say people looking for a meaty action challenge won't be disappointed given the difficulty it brings with both its varied enemies and creative bosses. The fact that it tells an interesting story along the way is just icing on the cake.
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Cubed3Albert LichiAug 20173/10Not only is Phantom Trigger agonising to play, but it is also really mind-numbingly boring. The game's cycle is just going through linear areas, being forced to fight, and then having to do a 'Simon Says' style memory game. There are some unremarkable boss battles, with no fun factor at all, all following a very similar formula. At about five hours, this kind of game doesn't seem long, but five hours for Phantom Trigger feels like real hard work. The only saving graces are some attempt at having some visual style and some interesting looking designs.
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Marooners' RockAlex McCumbersAug 20174.2/10Phantom Trigger, at least the Switch version, should’ve been delayed.
Read the reviewSnippets via OpenCritic, where 36% of critics recommend it.
IGDB rating 6.8/10 from 2 ratings.
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“Is the grind the point?”
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“Does the pace leave no room to feel anything?”
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“Are the characters only there to move the plot?”
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