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Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space.
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Abstract, contemplative, formally daring and cryptic.
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IGDB rating 8.2/10 from 214 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
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Answer first; then see how everyone, and your circle, split.
“Is the ambiguity a cop-out?”
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“Is the formal daring showing off?”
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“Is Antichamber a masterpiece, not merely a very good game?”
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