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Trapped in a ghostly train, Saki must search the past and present to find and save her friends. More importantly, Saki must use her wits if she is to survive against an unspeakable evil hellbent on avenging unrequited love.
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Dark, plot-driven, unpretentious and tiny.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
TheSixthAxisReuben MountNov 20209/10Silent Hill by way of Japanese horror, Re:Turn makes a more than decent attempt at inciting fear in the player. It might be handled in a way that comes across a little hammy at times, but the fantastic atmosphere incited by the visual and sound design more than make up for this. Sprinkle in some excellent puzzles and an engrossing story and you've got one hell of a reason to turn up those headphones and turn down those lights.
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CompletexboxDan BoiseFeb 202185/100Re:Turn One Way Trip is one the most interesting and tense indie game I’ve had the opportunity to play. While I’m usually not a fan of combat-less horror games, Re:Turn One Way Trip is my exception to the rule; I couldn’t put it down.
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GameSpewOct 20208/10Re:Turn – One Way Trip is filled with unexpected twists and turns, satisfying jumpscares, an eerie atmosphere and a well-written story. There are some moments of awkward dialogue, but it does very little to take away from the story. Discovering what happened to the old passengers of the train and how their experiences effect the characters is good fun. It’s also terrifying, and the perfect title to pick up this Halloween. Heck, it’s perfect for any time really. Just be sure to play with headphones on and the lights off to get the full effect of the scares.
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Cubed3Dec 20214/10Re:Turn - One Way Trip is pleasant to the eyes, works ok with no bugs or whatnot… and that's about it. Sadly, there's nothing good to say about it. Apart from just not being scary (like at all), and having an uninteresting story, the bulk of the experience revolves around running from A to B for about five hours, picking key items, and using them in the obvious spot. It's a fetch quest, plain and simple.
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Cultured VulturesDavid HarrisOct 20205/10Re:Turn really needs to decide whether it wants to be a game or a book. It may have some nice ideas and is certainly easy on the eye, but it's sorely lacking in execution.
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Answer first; then see how everyone, and your circle, split.
“Is it actually scary?”
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“Is the roughness the point?”
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“Is Re:Turn - One Way Trip too earnest?”
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