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A squad-based tactical RPG with fluid turn-based combat, outpost, and follower management, set in the expansive Fantasy world of Zoria. Lead a team of four heroes with their unique skills and perks. Every team member contributes to undertaken battles.
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Raw, clear, unpretentious and nostalgic.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
RPG FanMark RoddisonMar 202481/100Zoria can offer a compelling tactical experience, but presentation and graphical weaknesses dull the shine.
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The Outerhaven ProductionsKeith MitchellMar 20244/5 starsZoria: Age of Shattering is an engaging CRPG that doesn't reinvent the genre, but does improve on a number of systems, but could benefit from adding gamepad/controller support and perhaps some multiplayer coop.
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Indie Games DevelSamuele AndreucciMar 20248/10Emerging on the verge of death from a dungeon, with the party on the brink and afflicted by a chain of debuffs, without supplies or potions, and returning triumphantly to the fortress to sell the loot and invest all the earnings in new equipment and upgrades, provides a unique satisfaction, one capable of curling the corners of the mouth into an involuntary smile.
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NoobFeedDaman ShelleyMar 202420/100The lack of cohesion is prevalent in almost every part of Zoria: Age of Shattering, which is a massive shame as there is passion oozing all over the game. Tiny Trinket is a team of passionate developers who enjoy bringing a sense of nostalgia from the '90s and early 2000s into the things they develop; this game also shows that. Still, there are just so many minor issues that pile up that bring down Zoria: Age of Shattering. All these issues could have seriously benefitted from more time in the oven.
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GameSpaceCatherine DaroMar 20246.8/10Zoria: Age of Shattering is a product of love and passion from Tiny Trinket Games. The game features a deep narrative, complex tactical combat, base building, and so much more. However, the lack of QoL-features brings it down: the highs are exhilarating, but the lows can feel a bit too draining.
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“Would a little humor have helped?”
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“Are the characters only there to move the plot?”
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“Is Zoria: Age of Shattering too earnest?”
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