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Raid: World War II is an action-packed four player co-op shooter set during a time when the Nazis was winning and hope was in short supply. Four players team up to fight and steal all across Europe. Anything goes, as long as one simple goal is achieved: stop the Nazis.
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Unpretentious, raw, cool and clear.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Windows CentralPaul AcevedoOct 20174/5 starsRaid is terrific fun in co-op, with interesting objectives and fine leveling and upgrade systems. If you're looking for a cooperative multiplayer-focused alternative to this fall's other big World War II game, you can't go wrong with RAID.
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PS4Blog.netOct 20176.5/10RAID: World War II is a tale of two games. On one hand, I really like the world that the game exists in and the character it tries to infuse into it, as well as the large maps to explore and learn. On the other hand, the game is lacking an online community, which this type of game really needs. Couple that with the dated look of the game, and I think the title misses the mark.
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GameGrinOlly SmithOct 20176.5/10On a whole, RAID: World War II feels exactly like what you'd expect from a Payday clone. It takes less of a political approach than other games featuring Nazis such as Wolfenstein or the upcoming Call of Duty: WW2, and instead moves away from the ‘war is hell' narrative to opt for a more hyper-violent, stylised approach to the subject matter. While the choice of game engine severely lets itself down, there is still much to appreciate if you enjoy other co-operative shooters of its type.
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Push SquareAlex StintonOct 20172/10RAID: World War II apes the Payday series so intentionally that it's pretty hard not to view it as an ill-advised spin off. With dated presentation, tedious combat, and a consistently low player count, it actually feels like a step back when compared to Payday 2. Perhaps the biggest nail in its coffin, though, is just how buggy it is, with frequent crashes and broken scripting fanning the fires of your disappointment until it resembles the haunted look in John Cleese's eyes during the atrocious FMV cut-scenes.
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TheSixthAxisJim HargreavesOct 20173/10It's a shame how RAID turned out, really. Although it arguably came out of nowhere, it's usually games with little to no initial fanfare that can come swooping in to reenergise a gaming genre – just look at the rampant success of PlayerUnknown's Battlegrounds. Still, Lion Game Lion shouldn't be disheartened. There's still a chance to turn RAID into something great, but it's going to take a long, long time for that to happen.
Read the reviewSnippets via OpenCritic, where 5% of critics recommend it.
IGDB rating 5.0/10 from 5 ratings.
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