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Sorcerer King is a new direction for 4X game design, pitting the player against a single overwhelmingly powerful enemy instead of a set of evenly matched factions racing for abstract victory conditions.
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Epic, cool, unpretentious and clear.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
WccftechJeff WilliamsJul 20159.6/10Another fantastic entry into the 4X strategy sphere, bringing forward some new elements in new ways as a fantastical asymmetric experience.
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Gaming NexusTom BittermanJul 20159.5/10Tried and true mechanics combine with flexible customization and an interesting asymmetric challenge to create a fun, challenging game. Worth playing for both newcomers and fantasy TBS veterans alike. A dash of humor and sense of progress make the time fly by.
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GamesBeatHeather NewmanJul 201585/100Sorcerer King offers a nice strategic balance, and the feeling of carving a swath through a landscape already dominated by your enemy gives the game a fun, challenging feel. Galactic Civilizations may be a more-polished Stardock strategy title, but Sorcerer King offers more enjoyment and certainly a lot more humor.
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Rock, Paper, ShotgunAdam SmithJul 2015Sorcerer King deserves plaudits for being something altogether different rather than yet another iteration of a game we've been playing for decades.
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ShacknewsSteven WongAug 20157/10Sorcerer King has a lot of great ideas, but they don't necessarily come together well.
Read the reviewSnippets via OpenCritic, where 79% of critics recommend it.
IGDB rating 6.6/10 from 8 ratings.
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Answer first; then see how everyone, and your circle, split.
“Is the grind the point?”
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“Would a little humor have helped?”
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“Is this Stardock's best work?”
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