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Tilk: Aoi Umi kara Kita Shōjo is an adventure game in chapters with tactical-style battle sequences. Each chapter consists of a sequence of side-view dialogue sequences in which the characters interact and converse automatically.
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Plot-driven, unpretentious, cosy and raw.
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Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
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Answer first; then see how everyone, and your circle, split.
“Is Tilk too gentle for its own good?”
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“Is the story better than the gameplay?”
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“Would Tilk hit harder if it came out today rather than in 1997?”
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