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Halfway is a turn-based strategy RPG taking place a few hundred years into the future. Humanity has started colonising new worlds. Until now, they were alone ...
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Raw, unpretentious, plot-driven and contemplative.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
NZGamerLuke BattSep 20147.5/10All things considered, at fourteen or so hours to complete the campaign, I quite enjoyed my time with Halfway. It's not a ground-breaking title, and those last few levels almost had me rage-quitting, but the traits allow for some fun strategies and if you're wanting an enjoyable sci-fi story with your TBS/RPG elements, then Halfway is more than worth the miniscule price being asked for it. I look forward to the sequel (please).
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GameSpotDaniel StarkeyAug 20147/10Halfway is an emotional tale of mystery and survival that occasionally lacks the courage of its own convictions.
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PC GamerEvan LahtiJul 201468/100A relatively tough but mechanically lean sci-fi strategy game.
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Rock, Paper, ShotgunMarsh DaviesAug 2014And that's Halfway's fatal flaw: undermining its own potential for tactical reasoning, whether that's via abrupt enemy spawns, unknowable hit-percentages or those frequent instances when the cursor tool-tip stubbornly claims an enemy is out of sight in defiance of what appears to be the case on screen.
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IGDB rating 6.0/10 from 2 ratings.
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Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
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“Is Halfway too earnest?”
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“Are the characters only there to move the plot?”
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