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Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world.
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Cosy, contemplative, cool and clear.
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TheSixthAxisKris LipscombeJan 20158/10Issues with the sound design aside, Lumino City is truly wonderful. The writing sparkles, puzzles are well put together and fun while requiring you to work for the solution just the right amount, and the visuals really do feel special. With a length that comes in somewhere in the eight to ten hour range, depending largely on how good you are at solving puzzles, it's of a length that will leave you wanting more, although I fear it may take State of Play quite a while to craft something like this again.
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VGChartzDaniel CarrerasDec 20148/10Whilst I enjoyed exploring the gorgeously hand-crafted world, I couldn't help but feel that the gameplay just wasn't up to snuff at times and should have been better in a number of areas.
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Game InformerKyle HilliardDec 20147.5/10Lumino City is a gorgeous enough to grab anyone's attention, but stays within the boundaries of its genre conventions
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Metro GameCentralRoger HargreavesDec 20145/10Beautiful to look at but the story and gameplay prove far less fascinating than the real world model-making skills of the developer.
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EurogamerChristian DonlanDec 20146/10Lumino City is an interesting design sketch, then, but the real building work is yet to be done.
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IGDB rating 7.7/10 from 28 ratings.
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“Would a little humor have helped?”
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“Is Lumino City too earnest?”
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“Is Lumino City too gentle for its own good?”
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