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Sid Meier’s Starships challenges players to build a planetary federation by exploring the galaxy, expanding its influence and domain, researching futuristic technologies and engaging in deep, turn-based tactical space combat with an armada of uniquely customizable starships.
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Cool, epic, clear and unpretentious.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
EurogamerChristian DonlanMar 2015Still, small beans in a game that is otherwise so elegantly put together. Starships isn't Civ, but it is Sid, and that's fine by me.
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Post Arcade (National Post)Chad SapiehaMar 20158/10Mr. Meier has distilled many of the elements of his more expansive strategy games into an accessible action-packed romp you can play in a single night
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GuardianStuart DredgeMar 20154/5 starsCivilisation creator's latest focuses on building starships and conquering the galaxy, and is perfectly tuned for lapsed gamers who loved his earlier work
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Rock, Paper, ShotgunAdam SmithMar 2015The way that ships, planets and research all simply accrue numbers in various areas rather than opening up new avenues to understand, explore and exploit makes Starships seem like a game set at the end of humankind's ambition rather than the beginning of a brave new age.
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GameSpotMar 20154/10Sid Meier's Starships stretches a thin premise over barebones gameplay systems.
Read the reviewSnippets via OpenCritic, where 29% of critics recommend it.
IGDB rating 6.7/10 from 14 ratings.
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“GameSpot (4/10): “Sid Meier's Starships stretches a thin premise over barebones gameplay systems” Fair?”
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“Post Arcade (National Post) gave it 8/10; GameSpot gave it 4/10. Was GameSpot wrong?”
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“Is it style over substance?”
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If you loved this game, the film, the television, the book, the music.