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By bad luck, you have been locked in the fictional cathedral of St. Peter, an impressive architectural masterpiece that has a disturbing history of inquisition and dark secrets. Even worse, a set of ancient documents tells you that you have but three days to find and disarm 15 devilish mechanisms that the medieval architect Victor Paz has hidden throughout the ancient building.
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Contemplative, cool, plot-driven and unpretentious.
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Answer first; then see how everyone, and your circle, split.
“Is Die Kathedrale too earnest?”
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“Would a little humor have helped?”
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“Is the story better than the gameplay?”
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