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Salt and Sanctuary is a 2D action role-playing game developed by Ska Studios and released in 2016. It combines side-scrolling combat with mechanics inspired by action RPGs, including stamina management and character builds.
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Dark, richly built, demanding and unpretentious.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
TechRaptorGeorgina YoungMay 20179.5/10Salt and Sanctuary is an amazing game that is well paced and has layers of gameplay that slowly unfold the more you play. This game is recommended even if you are shy of the difficulty of the Souls series and is throughly rewarding.
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Game RantCody GravelleMar 20164.5/5 starsSka Studios' Salt and Sanctuary is obvious about trying to emulate Dark Souls, but offers enough deep gameplay and beautiful aesthetic to stand tall on its own.
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FextralifeMar 20169/10An intimate, exciting and discovery-fueled experience, rich in content and secrets, will have players exploring and lorecrafting for months to come. The pricepoint sweetens the deal for any souls, rpg or castlevania fan looking for a new and satisfying experience.
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Nintendo LifeMitch VogelAug 20186/10All told, Salt and Sanctuary is just about what you'd expect it to be: it's more or less a 2D Dark Souls, but with a little more emphasis on less. Salt and Sanctuary does an admirable job of hitting all the right beats that it needs to provide a challenging and fun action adventure that will no doubt provide a solid bang for your buck, but it doesn't do a whole lot to stand on its own two legs; this is a game that can only thrive on the scraps generated by the overwhelming popularity of a much better game series. We'd give this one a recommendation to any Dark Souls fans - this is a decent way of capturing that game's spirit - but those who've never been interested won't find much new here to entice them.
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WccftechChristian VazAug 20187/10Salt and Sanctuary may be inspired by the Dark Souls series, but that doesn't necessarily mean every Dark Souls fan is going to love this game. The big problem with creating an entire game inspired by a well-loved franchise is that people's expectations are going to be sky high. As someone that loves Dark Souls, I can say I enjoyed aspects of Salt and Sanctuary, but comparing the two games side by side seems incredibly unfair. Similarly to the Souls games, Salt and Sanctuary requires time and patience for players to reap its true rewards. While that may be attractive to some, it doesn't quite have the same level of depth and finesse that would warrant it as a worthy substitute for one of the greatest RPGs ever created.
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IGDB rating 8.3/10 from 130 ratings.
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“Is the grind the point?”
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“Is the difficulty the point?”
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“Is Salt and Sanctuary a masterpiece, not merely a very good game?”
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