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Deep within the Shropshire countryside, the village of Yaughton stands empty. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard.
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Contemplative, inward, prestige and dark.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
KotakuChris SuellentropAug 2015An enjoyable funeral walk through a depopulated English countryside, chasing beams of light.
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TelegraphTim MartinAug 20155/5 starsEverybody's Gone to the Rapture is an extraordinary piece of work, with things to say about pacing, writing, world-building and the communication of emotion that feel profoundly valuable to the industry. Along with its peers in this curiously expanding genre of being-in-the-world simulators, it will undoubtedly feed more furious debate about what games should be and what playing them should involve, but its great achievement, for me at least, was to render any such question spectacularly irrelevant during the time that its experience lasted.
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GamesBeatGiancarlo ValdesAug 201596/100Everybody's Gone to the Rapture's greatest accomplishment is making you care for its departed characters. Their personal stories give you an incredible glimpse of what life was like in their little corner of the world. They're not the nicest group of people. They can be selfish, stubborn, and downright stupid. But that's what makes them feel real and memorable. The most tragic part? You can't do a damned thing to save them.
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AusGamersAug 20152.5/10Walking simulator as a term started as a dismissive joke, and Everybody's Gone to the Rapture is the punchline, a shaggy dog effort determined to mock the idea that games need players. It's not meta. It's not clever. It's banal and tedious and if your narrative focused do-nothing game wouldn't work as a halfway interesting short story, then it won't be better just because you force people to walk slowly around a wholly un-interactive game space while you drip-feed them unconnected plot points.
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IBTimes UKEdward SmithAug 20153/10Nice as it can be to look around the world of Everbody's Gone To The Rapture, its story is dead, empty, and filled with redundant notions of player engagement.
Read the reviewSnippets via OpenCritic, where 65% of critics recommend it.
IGDB rating 7.6/10 from 201 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
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“Is the slow pace a feature rather than a flaw?”
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“Is this The Chinese Room's best work?”
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“Is Everybody's Gone to the Rapture prestige bait?”
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