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Superhot is an independent first-person shooter built around a single core mechanic: time only moves when the player moves. Without health regeneration or ammo drops, players must navigate through enemies using improvised tactics, grabbing weapons from fallen opponents, and carefully planning movements through slow-motion bullet trajectories.
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Formally daring, abstract, meticulous and tiny.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Daily DotDennis ScimecaFeb 20165/5 starsEvery so often a game jam produces something special that is both interesting and commercially viable. A game like Superhot.
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CGMagazineJake YanikFeb 201610/10It's the most innovative shooter I've played in years.
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Digital ChumpsEric LaymanFeb 201610/10Superhot's novel premise is an emphatic transition to its promise; playing Superhot actually feels as awesome and energizing as it looks. Plenty of shooters (and plenty of games) have played with bullet time, stopping time, or some otherworldly manipulation of time, but none have married its passage to movement quite like Superhot. It not only adopts and plays with this idea; it pushes and refines it to its logical extremes by discarding anything that might get in the way.
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Metro GameCentralMar 20166/10It doesn't push its ideas as far as it should, but this is a cleverly unique puzzle game that turns normal first person shooters on their head.
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GameSkinnyTy ArthurFeb 20166/10 starsThis innovative indie title gives you a hyper stylized slow motion puzzle/combat combo while stripping out everything else.
Read the reviewSnippets via OpenCritic, where 76% of critics recommend it.
IGDB rating 8.1/10 from 572 ratings.
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