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Qasir Al-Wasat: A Night in-Between tells the story of an invisible and frail creature which is summoned on 12th century Syria for a mission of infiltration and assassination, where it investigates and discovers the secrets of a wondrous palace and a trap that was set for it. The game employs simple mechanics and conceptual sounds and visuals.
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Raw, cool, contemplative and unpretentious.
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Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
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“Is the roughness the point?”
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“Does the smallness hold it back?”
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“Is Qasir Al-Wasat: A Night in-Between too earnest?”
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