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"Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life."
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
KotakuLuke PlunkettMay 2015The stealth genre, deconstructed and almost perfected.
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DestructoidSteven HansenMay 201510/10The turn-based stealth gameplay is empowering, but fraught and fleeting each time you dive deeper into one of the world's least architecturally sensible corporate buildings, rooms budding off rooms, some empty, some dangerous, all necessary. It's a fight to stay equally matched with your enemies and make it to the end. Things can and will go wrong. Sometimes life-saving maneuvering just delays an impending, inevitable loss as you bring the full weight of the guard down on your head. And it's almost always your own damn fault, which is why you'll try again.
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Nintendo LifeStuart GippJun 20209/10What this all amounts to is a brilliant little tactics game, right up there with Into the Breach and XCOM – if not even better. The bite-sized structure belies a deceptively complex and meaningful game, where all your decisions ultimately mean something significant for that final desperate attack. If you enjoy stealth or tactics games – or you're simply looking for a way into either genre – then Invisible, Inc. deserves your attention.
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Rock, Paper, ShotgunAlec MeerJun 2015It's extremely rare to come across a game in which all of the details of that design intertwine so effectively. And then you realise it lets you redefine a lot of the parameters individually instead of having monolithic difficulty levels and, wow.
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GameSpotJustin ClarkMay 20157/10Invisible, Inc. has the right tools and the right talent, but it's not quite the flawless caper it almost was.
Read the reviewSnippets via OpenCritic, where 83% of critics recommend it.
IGDB rating 8.1/10 from 84 ratings.
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