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The first in an all-new series of paranormal mystery adventures from award-winning game designer Jane Jensen, creator of the bestselling Gabriel Knight series and Gray Matter. Step into the shoes of Malachi Rector, a brilliant antiques dealer and historian whose photographic memory and eye for deduction transforms locations and clues into interactive puzzle pieces and historical patterns.
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Plot-driven, raw, epic and unpretentious.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
SoftpediaRadu HaulicaApr 20149/10Overall, the game offers a very enjoyable experience, not very challenging but not overly simplistic either, that keeps you pretty interested in seeing how things evolve and motivated to keep playing in order to uncover its story arc.
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Game RevolutionGil AlmogiApr 20144/5 starsWhile I had my own ideas about how close Malachi and David should be, and there were some antiquated hang-ups in execution, this is a neat game for fans of Jensen and the genre alike.
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USgamerPete DavisonApr 20144.5/5 starsA welcome return for Jane Jensen, and the beginning of a potentially fascinating series with an intriguing protagonist. More, please.
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Rock, Paper, ShotgunJohn WalkerApr 2014Moebius is an utter disaster of a game. An entirely unlikeable or vacuous cast, a contempt for women like I've never seen, and indeed almost equal contempt for men, gibberish puzzles, ghastly animation, flawed conceits, the stupidest plot idea I can remember, and the whole thing scored with lift music. It's as if the moustache puzzle from Gabriel Knight 3 got an agent, and a starring role as an entire game.
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Hardcore GamerGeoff ThewApr 20141.5/5The most insidious thing about Moebius is that you don't know how wretched it truly is until the very end. Sure, it's tedious, stupid, ugly and glitchy, but you don't really grasp it until all of that culminates in the last act.
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IGDB rating 6.5/10 from 14 ratings.
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