Rate five things you know, from any shelf. Your archetype shows up in about a minute, and gets sharper with every log.

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts.
Sign in to log this.
Cool, clear, cosy and nostalgic.
No profiled raters yet.

No reviews yet. Yours would be the first word on it.
IGDB rating 8.0/10 from 14 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
Similar games per IGDB. Opening one adds it to Taste Buds
Answer first; then see how everyone, and your circle, split.
“Is this Papyrus Design Group's best work?”
Sign in to answer.
Be the first to answer.
“Is it the best racing game of its decade?”
Sign in to answer.
Be the first to answer.
“Has Indianapolis 500: The Simulation aged badly?”
Sign in to answer.
Be the first to answer.