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Shape of the World is an ephemeral first-person exploration game where the world grows around you in a procedurally populated environment. Exploration is about intentionally getting lost and the joy of being found again.
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Contemplative, cosy, inward and cryptic.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
WellPlayedEdward DarlingJun 20189/10Playing Shape of the World is like having a warm bath in a room designed by Peter Alexander while listening to your favourite playlist
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GameSpaceMay 20189/10Shape of the World is an incredibly intoxicating single player game dressed in breath taking artistry.
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GamingTrendAmy Kay PurcellJun 201885/100Shape of the World is a feast of color, sound, and design. It manages to be both serene and occasionally challenging, wondrous and abstract, and has surprising depth, considering that your only goals are to wander around and collect natural trinkets as you go. It's a perfect game for those who want to get lost in a minimalist wonderland of imagination.
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FingerGunsPaul CollettJun 20183/10The Shape of the World is an experience so I can’t really review it as a game. But as an experience, it fails to ignite my imagination in any way. I was bored very quickly and there isn’t much on offer either with only a limited number of chapters to explore.
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Sirus GamingJarren NavarreteJul 20184/10Truth be told, I felt my eyes hurting a bit after watching color changing a bit too much and staring too long at something trying to figure out what it is. Perhaps it’s just me, but I wanted to put my thoughts out there.
Read the reviewSnippets via OpenCritic, where 42% of critics recommend it.
IGDB rating 7.5/10 from 5 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
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Answer first; then see how everyone, and your circle, split.
“Is Shape of the World too gentle for its own good?”
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“Is the ambiguity a cop-out?”
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“Is the slow pace a feature rather than a flaw?”
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