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In Silpheed, the player pilots a spaceship through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in his path. New weapons will become available as he gathers points, and power-ups are sprinkled throughout the levels. The game is one of the first-ever that used music as a selling point.
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Clear, cool, relentless and unpretentious.
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IGDB rating 5.4/10 from 5 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
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“Is this Game Arts's best work?”
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“Is Silpheed better than its reputation?”
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“Has Silpheed aged badly?”
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