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So you think can slay all the monsters and win eternal glory, is that it? Bad news, hero. In the Spiral Shards, we can only send in one hero at a time to fight the Ceaseless Dirge.
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Unpretentious, raw, relentless and clear.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Pure NintendoRachel PoliSep 20189/10Next Up Hero is a great game. The play possibilities are endless, the creativity is open to the players, and the gameplay itself is fun. This is a game I'd definitely go back to and play with friends.
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PS4Blog.netOct 20187.5/10Next Up Hero is a fun and colorful online dungeon crawler with a nice difficulty curve and an interesting gameplay system with its echo companions.
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Video ChumsA.J. MaciejewskiJul 20187.4/10Next Up Hero's intuitive gameplay and non-linear structure make it a fantastic game to play every once in a while.
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Nintendo LifeDom Reseigh-LincolnAug 20185/10There's plenty to like about Next Up Hero. Turning death into an applicable AI co-op mechanic is a neat spin on a game with a high death turnover, and its cartoon art style complements an impressively large menagerie of monsters to kill. Unfortunately, there are inherent problems with balancing and some disastrous technical problems. Its grinding takes too long, melee characters are all but pointless due to the high damage output of enemies, and those technical issues make committing time and effort a constant risk.
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Nindie SpotlightNindie SpotlightAug 20184/10At its base there are definitely things about Next Up Hero that make sense and work. Its art style and general flow of gameplay aren’t bad, and the variety of character attacks are interesting and worth trying out to see what suits you. Unfortunately, it’s pretty much everything from that point on that falls apart. Truly, this feels like a collection of game ideas thrown together in the same basket without the care to get any of it to be cohesive. Progression is slow, there are entire modes for levels that plain aren’t fun and make no sense (including one where you take damage for collecting prestige points, pretty well guaranteeing your melee fighter is screwed as they fall when an enemy dies), enemy damage is all over the place, and the story feels more like an excuse to have some out of synch character art to include in the package than anything else. I would like to enjoy it for what it does right, but the avalanche of issues it has make it seem like it wasn’t ready for release.
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IGDB rating 6.2/10 from 3 ratings.
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