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Dungeons of Daggorath was one of the first games that attempted to portray three-dimensional space in a real-time environment, using angled lines to give the illusion of depth.
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Unpretentious, clear, nostalgic and cool.
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Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
Similar games per IGDB. Opening one adds it to Taste Buds
Answer first; then see how everyone, and your circle, split.
“Is the difficulty the point?”
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“Has Dungeons of Daggorath aged badly?”
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