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The year is 2050. Ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, the player has to pilot the latest fighter subs to protect the corporate interests, so they can get rewarded with cold hard cash. With 5 different theater of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.
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Cool, raw, clear and nostalgic.
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Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
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“Has Subwar 2050 aged badly?”
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