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Hyposphere is not simply a classic "marble" platformer, it may also be the most beautiful, thanks to the power of the Unreal Engine 4, as well as the most difficult.
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Abstract, cool, raw and demanding.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Hardcore GamerJordan HelmMay 20162.5/5Yet in the end, for all its slick, admittedly-impressive detail with its visual assets, Hyposphere tries too hard to impress from the surface without considering anymore for what lies underneath its many high-resolution environments that play out more like demonstrations than fully realized, fully finished video game levels.
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We Got This CoveredGabs TannerMay 20161.5/5 starsBeauty and challenge are supposed to be Hyposphere’s strong points, but the heavy reliance on these areas end up being its downfall. The abstract art style lacks personality, while the difficulty level mainly comes from awkward controls and unfair level design.
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Cubed3Thom ComptonJun 20162/10Hyposphere could have some interesting ideas somewhere, but good luck finding them. As it stands, it's a series of metaphysical questions better left unasked. Even if the game worked as frequently as it should, it gives way to boring design that never feels like anything other than the designer bragging about how deep they are.
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IGDB rating 4.0/10 from 1 ratings.
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