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Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale -- and gives players powerful tools to control the action.
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Epic, relentless, unpretentious and clear.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Digital ChumpsNick RinkenSep 20148/10Overall this game does what it set out to do, and it does it well, giving both veterans of the series and new players a chance to experience some of the original magic of Total Annihilation, while keeping it fresh and extensive enough to create new battles and new war stories on a galactic scale to tell around the Real-Time Strategy campfire.
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GameSpotBrett ToddOct 20147/10It may be souped-up fast and super tough, but Planetary Annihilation still hooks you with intense combat and brilliant enemy AI.
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NZGamerLuke BattOct 20147/10I'm not a fan of the lack of a tutorial, and I certainly dislike that there is little-to-no campaign story to speak of, but if you can get over the lack of instructions and make some mistakes while finding your feet, or you're after a challenging RTS with reasonable A.I. and an enjoyable online multiplayer and spectator system, then Planetary Annihilation is a more than worth the fee.
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Rock, Paper, ShotgunBrendan CaldwellSep 2014Planetary Annihilation is a slick, modernised RTS, engineered from the ground up to appeal to the fast-paced, competitive, hotkey-loving esports crowd. For people like me, it is a bruising gauntlet of defeat. But even I can see the appeal. Putting aside the fact that to play online you need a quad-core processor instead of a brain, the game itself has a huge amont of character.
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EurogamerQuintin SmithSep 20146/10Don't get me wrong. I do still think that featuring a Death Star in an RTS is a fantastic achievement. I just wish they'd also included something worth fighting for.
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IGDB rating 7.2/10 from 24 ratings.
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