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Thing-in-Itself is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter. Thing-in-Itself is not a game in a traditional sense - it doesn't have win or lose conditions and doesn't present challenge to the player.
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Inward, contemplative, tiny and prestige.
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IGDB rating 6.0/10 from 2 ratings.
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