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The latest standalone entry in the SaGa franchise arrives in 2024, bringing together the very best elements of the beloved series to offer each player their own unique gameplay experience.
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Epic, richly built, cool and contemplative.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
ShacknewsLucas WhiteApr 20249/10This is a game that wants you to tinker and fail, before you “get it”. It’s also a game explicitly designed to be different every time you pick it up. With its disregard for convention and disinterest in “quality of life” guidelines, you could have a rough start. But there’s so much going on under the hood, so much charm in its presentation and fearlessness in its design, it’s easy to recommend even to folks who might be looking at me like a weirdo right now. SaGa Emerald Beyond comes with caveats like any other JRPG that isn’t the usual Final Fantasy or Persona blockbuster, but those caveats are in service of an experience you won’t find anywhere else.
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RPG SiteJames GalizioApr 20249/10SaGa Emerald Beyond is a bold celebration of the series' past and present, warts and all.
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Digitally DownloadedMatt SainsburyMay 20244.5/5 starsI’d be doing everyone a disservice if I sat here and said that Emerald Beyond was for everyone. It isn’t. It isn’t even close to everyone. It’s a JRPG made for the most hardcore, veteran JRPG fans. Specifically, it has been designed for a very specific kind of JRPG fan who, firstly, loves things that are genuinely different. Secondly, its for JRPG fans that like complex, textured and nuanced combat systems that reward people who are willing to tinker and learn them, and punish those who don’t. For a niche within a niche within a niche, SaGa Emerald Beyond is the kind of game that the new, “improved” blockbuster Square Enix hates, but if this really is the end of this series, at least it’s gone out having delivered the full promise of what SaGa has always stood for.
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NintendoWorldReportNeal RonaghanApr 20245/10I wish I was more engaged in the story, because the potential of bouncing between 17 worlds and criss-crossing replayed stories sounds cool. It just doesn't coalesce into something all that fun. Maybe the SaGa series is something best left to ports and remakes.
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Game RantShane Robert MoyerApr 20243/5 starsIt's hard not to suspect that deciding to put SaGa Emerald Beyond onto mobile gaming platforms hurt the game in many ways. From its lackluster art style, to a bevy of mostly un-engaging characters, the few hints of that Square Enix touch can't be found anywhere except within the cinematic combat moments and the length of the story overall. While interesting combat can carry a game a long way, there isn't enough of it to satisfy the majority of users. There will be some players who don't mind the pages and pages of dialogue, and won't care about the seemingly made-for-mobile art styles, but it's hard not to see these dragging SaGa Emerald Beyond down towards mediocrity and below.
Read the reviewSnippets via OpenCritic, where 68% of critics recommend it.
IGDB rating 8.1/10 from 2 ratings.
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“Is it too big for its own story?”
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“Is the grind the point?”
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