Rate five things you know, from any shelf. Your archetype shows up in about a minute, and gets sharper with every log.

Songbringer is a sci-fi, pixel, action-adventure game in which one journeys through procedurally-generated, Zelda-inspired worlds. Along the way one will uncover powerful artifacts and forge them anew. Those skilled with the nanosword will vanquish giants and save a planet from being overrun.
Sign in to log this.
Nostalgic, epic, cool and unpretentious.
No profiled raters yet.

No reviews yet. Yours would be the first word on it.
A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
COGconnectedJason FanelliAug 201784/100It's not a perfect adventure, and there will be some frustrating moments, but I'm ready to hear more of the song that this game brings.
Read the review
Nintendo LifeDaniel LipscombeJun 20188/10With a sci-fi twist on an old formula, Songbringer is almost a breath of fresh air. Occasional stereotypes aren't as welcome as all of the new ideas the game brings forward, including a tongue-in-cheek style of humour to accompany a truly unique experience and a gorgeous visual style. With so many options and routes through the story, this is a game begging to be replayed for months to come.
Read the review
PlayStation LifeStyleElizabeth HengesAug 20178/10Songbringer is a worthwhile game to play if you're a fan of the action-adventure genre. Overall it's well made, looks nice, and the word seeds make the game fun and offers a sort of replayability most action-adventure games cannot. It's a bit unfortunate that the wonky combat makes some encounters more frustrating than they need to be, but other than that Songbringer is a well-crafted experience.
Read the review
Cubed3Renan FontesSep 20175/10In theory, Songbringer should be excellent. As a procedurally generated take on the original Legend of Zelda, there's plenty of room to innovate with old and new ideas alike. Unfortunately, the old ideas feel derivative of better games and the new ideas are hardly revolutionary. The overall aesthetic and sound design do a great job at creating atmosphere, which makes it all the more disappointing when the level design falls victim to the typical procedurally generated pitfalls. Without attention specifically given to enemy placement, how areas connect, and dungeon design, Songbringer never sustains a consistent level of difficulty or quality. Procedural generation is a handy tool, but not when it's used as a substitute for actual level design.
Read the review
Hardcore GamerJordan HelmAug 20173/5If Wizard Fu set out to make the most faithful of homages to the original Legend of Zelda specifically, Songbringer fits the bill with its hands-off approach to exploration-driven adventure.
Read the reviewSnippets via OpenCritic, where 29% of critics recommend it.
IGDB rating 7.5/10 from 12 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
Similar games per IGDB. Opening one adds it to Taste Buds
Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
Sign in to answer.
Be the first to answer.
“Is Songbringer too earnest?”
Sign in to answer.
Be the first to answer.
“Are the characters only there to move the plot?”
Sign in to answer.
Be the first to answer.