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Join private investigator Jack Pepper on a guns blazing, jazz-fueled adventure in MOUSE: P.I. For Hire. MOUSE combines the charm of hand-drawn rubber hose animation inspired by the classic cartoons of the 1930’s with the adrenaline and action of an explosive first person shooter.
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Unpretentious, nostalgic, relaxed and cool.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
DualShockersApr 20269.5/10It draws you in like a detective magazine, getting you invested in the state of the city, while keeping you merrily chugging along with good ol’ cartoony violence. It’s not a revolutionary game as far as the FPS genre goes, but considering its adherence to multiple kinds of retro aesthetics, I don’t think being revolutionary was the mission statement here.
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DestructoidApr 20269.5/10Fumi Games truly thought of everything when it came to crafting a wildly entertaining and satisfying FPS adventure. For retro shooter fans who are looking for fresh excitement and fun, you can’t get much better than this.
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CGMagazineMatt KeithApr 20269.5/10MOUSE: P.I. For Hire pulls together some of the most iconic systems and shooter mechanics and wraps them in a highly stylised, rubber-hose inspired art style
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Digitally DownloadedMatt SainsburyMay 20262.5/5 starsIt’s a competently and even entertainingly made game, but a dismally cynical work of art, and it never manages to shake the impression that the only reason that it looks the way it does is that the marketing team thought that it would be a good way to “stand out” and shift units.
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IGNWill BorgerApr 20266/10Mouse: P.I. for Hire is an amusing enough FPS if you just want to blast some cartoon mice and not think about it too hard, but its haphazard marriage of noir storytelling and boomer shooter action are at odds in uncomfortable ways that weaken both aspects.
Read the reviewSnippets via OpenCritic, where 84% of critics recommend it.
IGDB rating 7.8/10 from 42 ratings.
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“Is the nostalgia doing the heavy lifting?”
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“Does the pace leave no room to feel anything?”
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“Are the characters only there to move the plot?”
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