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Sorcerer King: Rivals is a turn-based fantasy 4X game from the people who brought you Galactic Civilizations and Sins of a Solar Empire. Build a civilization, go on quests, craft weapons and armor, research spells and gain enough magical power to ascend to godhood.
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Epic, cool, raw and unpretentious.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
GamingTrendRon BurkeOct 201685/100With quite a few twists on the traditional 4X formula, Sorcerer King: Rivals has a lot under the hood. The combat is a substantial improvement, offering a new way to engage the enemy, and the RPG elements expand gameplay even further. The editor is a cherry on top of an already full package. While it has a few balance issues in the endgame, Sorcerer King: Rivals shines brightly in a crowded genre.
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GameWatcherMichael BrownOct 20168/10In all Sorcerer Kings Rivals remains exactly what the original was, a decent game. It lacks the customization and in depth options of its competitors' but it's theme and unique qualities make it a fun experience, at least for a while.
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ZTGDSophie HallidayOct 20167.5/10I’m not one hundred percent sure I buy the ‘standalone expansion’ label – which is the main reason I have awarded Rivals a slightly lower score than I gave Sorcerer King. For new players however, it’s well worth the price given the game’s well worked mix of RPG and 4X elements.
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IGDB rating 6.8/10 from 2 ratings.
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