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Highwater is a story-driven 3D adventure game with isometric turn-based combat set in a flooded post-apocalyptic urban environment. Navigate the world by boat, discover islands, and find new allies to help battle foes in turn-based combat.
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Plot-driven, contemplative, raw and epic.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Pure NintendoKirstie SummersMar 20249/10A very worthy addition to the Demagog repertoire, Highwater builds on the gorgeous and provocative world of the studio's other games with a story-driven escape from a flooded planet. It is a sharp critique of late stage capitalism, but it populates the devastated world with a touching story, wholesome characters, and surprisingly engaging combat.
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Press StartKieron VerbruggeMar 20248.5/10Highwater is definitely one for fans of Demagog Studio's other work, presenting yet another distinct gameplay experience set in the shared world. It's also a great little game in its own right with fun turn-based strategy encounters and charming characters.
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ShacknewsDonovan ErskineMar 20248/10Highwater is an excellent adventure game that puts a magnifying glass up to the growing issue of climate change and the ambivalence that humans can have towards the state of the environment. While the story is bogged down by inconsistent writing, I found plenty to enjoy in its combat system and its ancillary storytelling.
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Niche GamerFingal BelmontApr 20244/10Highwater is not much of a strategy RPG and its story is boring. The adventure game elements are hopelessly bare and the battles are too basic to get any stimuli. It won’t interest children due to the lethargic gameplay and bleak premise, and older gamers will be desperately scraping for substance. It is a slow-moving and short game that looks and sounds kind of neat but is utterly lacking in every way imaginable.
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TheSixthAxisGareth ChadwickMar 20245/10I really wanted to like Hightower and I kind of do, thanks to all of the passion and cute touches that are peeking through the cracks. Whether it's the inclusion of old movie trivia that can skip a battle, some Charlie Chaplin footage, a scene where you're trapped behind a wall and more, it's clear there was a real vision here, and while it may not be fully realised, I admire the effort. The end product falls short on a number of levels, but I have a soft spot for it regardless and will be keeping an eye on the developer's future games.
Read the reviewSnippets via OpenCritic, where 57% of critics recommend it.
IGDB rating 6.5/10 from 2 ratings.
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“Are the characters only there to move the plot?”
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