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LET IT DIE is a hyper-violent hack-and-slash action experience with roguelike elements. Fight your way to the top in this free-to-play collaborative creation brought to you by Grasshopper Manufacture and GungHo Online Entertainment America.
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Relentless, demanding, knowing and unpretentious.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Niche GamerMichael JordanDec 201610/10Let it die is a game for gamers; self referential, challenging, while being extremely fair in all aspects of the gameplay. While being a free to play game, it 100% does not feel like a free to play game. With tones to explore, collect, craft, and kill, there is a whole lot of game here to be had, and the fact that it is free makes it a must download.
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NZGamerKeith MilburnJan 20178.9/10An inscrutable black box, covered in punk-rock graffiti and splattered in blood.
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Digitally DownloadedMatt SainsburyDec 20164.5/5 starsI’ll be throwing a fair amount of money at Let It Die because I believe the game deserves a premium price, and Goichi Suda is a visionary game maker who has never failed to surprise and delight.
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DestructoidChris CarterDec 20166/10I can really get lost in the world of Let it Die, and I think I'll be playing it off and on for the next several weeks at the very least. It begs you to come back, and given the platform in which it's been distributed, it's something that can easily evolve into a better game in the future.
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RespawningJoe GribbleDec 20165/10When a game slaps you with a hugely overpowered enemy that just demolishes you, and robotically says to your face "That'll £0.50.", I find it insulting. I wanted to love Let it Die, with it's amazing soundtrack, sound design, and signature Suda51 goodness, but cheeky business practices, clunky combat and unfair difficulty spikes hold back what could've been Suda51's graceful explosion back into the modern gaming scene.
Read the reviewSnippets via OpenCritic, where 32% of critics recommend it.
IGDB rating 7.5/10 from 32 ratings.
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Answer first; then see how everyone, and your circle, split.
“Does the irony keep it from meaning anything?”
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“Niche Gamer: “Let it die is a game for gamers; self referential, challenging, while being extremely fair in all aspects of the gameplay” Fair?”
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“Is the grind the point?”
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If you loved this game, the film, the television, the book, the music.


