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Voice of Cards: The Isle Dragon Roars is an RPG set in a world of swords and sorcery, told entirely through the medium of cards. The story follows a self proclaimed hero as they set off to slay a recently awakened dragon, presented in the manner of a tabletop RPG and playing out through narration from the gamesmaster.
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Contemplative, plot-driven, nostalgic and formally daring.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
GameSpaceScott JeslisJan 20229.2/10Square Enix's attempt at a card-based game has come up all Aces! The spoken story and card mechanics are relaxing and entertaining. The JRPG-like artwork is beautiful and fits the presentation well. Everything about the game retains that Square Enix RPG charm we've come to expect! The game compels you to leave no card unturned and when all is said and done Voice Of Cards: The Isle Dragon Roars is a welcome break from the hectic and frantic pace of other game types!
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Digitally DownloadedMatt SainsburyNov 20214.5/5 starsSo, while Voice of Cards could be refined as a game, the vision is impeccable, and while the game's not as outrageous or subversive as NieR and its sequel, it still represents Yoko Taro's unique qualities as a game designer and narrative writer: he is forever experimenting and pushing boundaries. Voice of Cards is almost subtle in this, but the way that it aims to work collaboratively with players to share a story, rather than tell it, is a delightful departure from the norm for the JRPG. I don't think anyone expected him to follow up NieR with a "card game," but Yoko Taro has hit onto something very special here.
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GameSpotGabe GurwinNov 20218/10Voice of Cards is effectively Baby's First Yoko Taro Game, though its approachable nature does make it a little less satisfying.
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Paste MagazineGrace BenfellNov 20215/10In concept, Voice of Cards is exciting: a small game from a major designer (Yoko Taro is the game's creative director), released with little fanfare. It offers a lean framework for other RPGs and narrative games to come. Ultimately, though, it's far less effective at its core goals than the games it draws from. Voice of Cards positions itself as a more intelligent, if leaner, classic JRPG. In practice, it is a hollow echo of what came before.
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PC GamerMatthew CastleNov 202155/100Strip away the framing and this is a throwaway JRPG that never finds its bite.
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IGDB rating 7.6/10 from 18 ratings.
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