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Saturday Morning RPG is an episodic JRPG set in world heavily inspired by 1980s Saturday morning cartoons and pop culture. Players take the role of Martin "Marty" Michael Hall, an average high-school student who has just been granted an incredible power - a power that ultimately leads him to attract the ire of the world's most notorious villain, Commander Hood!
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Nostalgic, cosy, unpretentious and funny.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
SwitchRPGPhillip PinyanMay 2018All in all, Saturday Morning RPG provides a memorable jaunt down RPG paths with solid role-playing mechanics that are as effective as they are zany.
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ZTGDJustin CelaniOct 20169/10While the game isn't super hard, there can be some tricky moments of knowing when to best save up your energy, heal, or attack. Nothing too troublesome for a RPG vet. The sticker system for bonus stat perks, trapper keeper live cover, and the various special attacks from a moon walk glove to a transformer semi, are fun to use and to see.
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PS3Blog.netMay 201890/100While the game is the same on, say, PlayStation 4 and Nintendo Switch, the Switch version does have the advantage of allowing you to play the game at home or on the go, and you can also use the touchscreen to play the game when in Portable or Tabletop mode. So if you're looking for a new way to play Saturday Morning RPG, or if you still haven't played the game before, then this is definitely the version you can should try today!
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Cubed3Renan FontesMay 20185/10Although Saturday Morning RPG certainly captures the feelings of playing a Saturday morning cartoon, that quality may very well be its downfall. The episodic format, coupled with the fairly involved battle system, make for a breath of fresh air in the early game, but they quickly become repetitive and rather dull, much like a typical '80s cartoon. The aesthetic is plenty pleasant and the writing has its moments of charm, but Saturday Morning RPG is ultimately a JRPG not meant to be played powered through. In small bursts, its combat and episodic story structure might shine, but they fall apart quite hastily when played all at once. It's best to take each episode a week at a time, like a proper Saturday morning cartoon.
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GameSpewBecca SmithMay 201860/100Despite its repetitive qualities, Saturday Morning RPG did keep me entertained for quite a few hours.
Read the reviewSnippets via OpenCritic, where 65% of critics recommend it.
IGDB rating 9.0/10 from 4 ratings.
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