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Set after the events of the first movie, Zombieland: Double Tap - Road Trip is a ridiculously fun top-down twin-stick shooter featuring local co-op multiplayer for up to four players.
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Unpretentious, raw, cool and clear.
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GameSpewKim SnaithOct 20195/10Had the campaign run a little longer, it might have been a little easier to recommend Zombieland: Double Tap – Roadtrip. Shooting your way through zombies is entertaining, and when you’re having fun it’s easy to overlook the game’s technical downfalls. But when so many other, much better, twin-stick shooters exist, paying full-price for this just because it ties into a somewhat-popular movie franchise is quite a hard sell.
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SelectButtonKevin MitchellOct 20194/10There are many different areas where Zombieland: Double Tap - Road Trip comes up short. A $40 price tag is just nuts for a 2 hour game with a barebones presentation and gameplay. Heck, the reload animation is your character looking downwards. That's it. The only time I died in the game was on the final mission when bugged out, and I became unable to shoot. The boot menu screen is only presented as a vertical graphic, and even the main menu doesn't fit the screen. It's plainly obvious that the game was rushed out the door to capitalize on the movie.
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Electric BentoChristopher JoslinOct 20194.5/10Overall Zombieland: Double Tap - Road Trip is an overpriced generic cash grab.
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The Partisan SpyOct 2019Zombieland: Double Tap - Road Trip is BASIC. The character carries one gun and one throwable item, which can be swapped by other weapons found along the way. The entire gameplay is AIM and SHOOT at zombies, there is no change to that. The storyline has 10 missions and one boss in the middle of the trip. Added to that, there are 5 side missions and 3 Horde waves scenarios. As story missions are completed, the game gives the option to repeat it in higher difficulty. The entire game can be completed in 8 to 15 hours, including all achievements.
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Nintendo LifePJ O'ReillyOct 20193/10Zombieland: Double Tap - Road Trip is everything you've come to expect from a lazy movie tie-in. Its gameplay is mechanically competent but it's bland beyond belief, short, cynical and lazy. It has the most tenuous of links to the actual film it portrays and is ultimately a very basic twin-stick shooter with a tired-looking Zombieland skin tossed carelessly on top – it also costs far more money than it has any right to. If this was a free mobile game you might get an hour or two of braindead time-wasting out of it, but as an almost full price console release, it's pretty much indefensible.
Read the reviewSnippets via OpenCritic, where 8% of critics recommend it.
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