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Ray Gigant is a Japanese dungeon-crawling role-playing game. The stage of Ray Gigant is set in June of year 20xx, where the world has been destroyed by a giant creature known as the "gigant" that suddenly appeared on the planet.
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Unpretentious, plot-driven, cool and raw.
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A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Niche GamerTyler ValleAug 201610/10The monsters all look fantastic, and the artwork by Fuji Mogeo is probably the best I’ve seen in a game outside of Vanillaware. I’ve already ordered copies of Demon Gaze and Stranger of Sword City thanks to Ray Gigant giving me an itch, which I’ve yet to scratch.
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PS3Blog.netJul 201693/100Ray Gigant is a flawless game with a great look and awesome animations. I have enjoyed playing the game for this Ray Gigant review, and I also look forward to the studio’s next creation because Ray Gigant definitely shows us once again that Experience Inc. is an expert of the dungeon crawler genre!
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Digitally DownloadedMatt SainsburyApr 20164.5/5 starsI take all my hats off to Experience Inc. for what it has done with Ray Gigant. This is a breathlessly creative and fundamentally interesting game, and it, along with Stranger of Sword City, cements the developer as one of my favourites out there at the moment.
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High-Def DigestSophia EdwardsSep 20162/5 starsA collection of good ideas held back by subpar execution, 'Ray Gigant' feels too easy and dull for its own good. I desperately wanted to love it, but outside of the soundtrack, there's little I can say I ultimately enjoyed here. For those looking to get into the genre, the developer's own 'Demon Gaze' does a tremendous job of welcoming newcomers and working as a terrific dungeon crawler in its own right. 'Ray Gigant', however, just feels hollow.
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PlayStation LifeStyleJowi MeliMay 20166/10Ray Gigant doesn’t play like your average dungeon-crawler, and that’s refreshing, but it also doesn’t do enough to warrant more than a hesitant recommendation. Genre nuts will probably eat up the weird variations on combat and character progression, and I’d be lying if I didn’t admit I found myself enamored with the gameplay. Still, this is far too facile and obtuse an experience to give a hearty thumbs-up — especially with its awkward translation and lackluster visuals.
Read the reviewSnippets via OpenCritic, where 33% of critics recommend it.
IGDB rating 6.4/10 from 5 ratings.
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“Are the characters only there to move the plot?”
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“Is the story better than the gameplay?”
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“Is Ray Gigant better than its reputation?”
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