Rate five things you know, from any shelf. Your archetype shows up in about a minute, and gets sharper with every log.

Sprint between saw blades while dodging homing missiles. Duck under lasers while the floor crumbles beneath you. Almost There was designed specifically for fans of the hardcore platforming genre - you've been warned.
Sign in to log this.
Abstract, clear, relentless and unpretentious.
No profiled raters yet.

No reviews yet. Yours would be the first word on it.
A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
Pure NintendoBill StitelerMar 20198/10Almost There: The Platformer takes a stripped-down approach to enemies and level design and adds a twist: while gravity can kill you, it only has limited power over your movement. It subverts the jumping puzzle game and manages to meld it with a fun brainteaser because the designers realize that a real-world motion (the joystick) doesn't have to play by real world rules.
Read the review
GameSpewRichard SeagraveFeb 20198/10Needless to say, if you’re after a hardcore platformer that will keep you on the edge of your seat well into the early hours of the morning, Almost There: The Platformer will do the trick.
Read the review
AbsoluteXboxSteve MillwardFeb 20194/5Yet there is a lot to love about Almost There’s back to basics gameplay and slick control scheme. You’ll need the patience of a saint to complete the game but it’s worth it.
Read the review
oprainfallMathew ImfieldMar 20192.5/5 starsOverall Almost There: The Platformer is merely an okay experience. Far from interesting, it is still structurally and mechanically sound. Having played for about an hour and half, this does make for a decent time waster. For about $9.99, it could very well be worth looking at for fans of hardcore platformers. Bony Yousuf had the idea of a hardcore platformer and has indeed delivered on that idea. Perhaps with more tricks that could be performed or less waiting involved, next time a truly marvelous speedrunning game could be produced. In my opinion, speedrunning is about finding an alternative solution to go faster. As such, if future projects would delve into that, they would most likely be highlights for me.
Read the review
NintendoWorldReportJordan RudekFeb 20196.5/10It's competent and well-made but ultimately uninspired. This is a game you will have fun with and then completely forget about. There are better platformers on Switch, but this one is worth a look if you feel the need to test yourself every time you see a gap or spikes that beg to be jumped over.
Read the reviewSnippets via OpenCritic, where 38% of critics recommend it.
IGDB rating 5.5/10 from 5 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
Similar games per IGDB. Opening one adds it to Taste Buds
Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
Sign in to answer.
Be the first to answer.
“Is Almost There: The Platformer better than its reputation?”
Sign in to answer.
Be the first to answer.