Rate five things you know, from any shelf. Your archetype shows up in about a minute, and gets sharper with every log.

What Never Was is a short, story-driven first-person game focused on exploration and puzzle-solving about Sarah, having to shoulder the arduous task of clearing out her grandfathers attic, and soon finds that not everything about the attic is what it seems.
Sign in to log this.
Tiny, raw, contemplative and unpretentious.
No profiled raters yet.

No reviews yet. Yours would be the first word on it.
A few lines from each review; the whole review is on the critic's site. Not part of Taste Buds's numbers.
ThisGenGamingRobby BisschopJan 201970/100What Never Was is an interesting storytelling game. It’s a suitable piece of entertainment if you have half an hour to kill but leaves you wanting more. The single room exploration could have benefited greatly from more objects to interact with but much can be forgiven for the low, low cost of $0.
Read the reviewSnippets via OpenCritic.
IGDB rating 6.9/10 from 28 ratings.
Closest on the same fourteen dimensions, from everything scored on Taste Buds. Other media included when they land close.
Similar games per IGDB. Opening one adds it to Taste Buds
Answer first; then see how everyone, and your circle, split.
“Does the smallness hold it back?”
Sign in to answer.
Be the first to answer.
“Is the slow pace a feature rather than a flaw?”
Sign in to answer.
Be the first to answer.
“Is What Never Was too earnest?”
Sign in to answer.
Be the first to answer.